"VertexlitGeneric" { "$basetexture" "models/player/slow/amberlyn/lotr/uruk_hai_sword/slow_leather" "$bumpmap" "models/player/slow/amberlyn/lotr/uruk_hai_sword/slow_leather_bump" "$nocull" 1 "$alphatest" 1 "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[1 1 1]" "$envmapcontrast" .5 "$envmapsaturation" 0.25 }