"VertexLitGeneric" { "$baseTexture" "models\characters\solid_snake\gear" "$bumpmap" "models\characters\solid_snake\slow_gear_bump" "$phong" "1" "$phongexponent" "8" "$phongboost" "0.3" "$phongfresnelranges" "[0.05 0.5 1]" "$phongalbedotint" "1" }